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ABOUT MAD GATTO STUDIO

Love Ukraine
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I'm a 3D generalist artist who specializes in asset design for videogames and animation. Furthermore, I have a professional degree in communication and digital entertainment. As a professional background, I worked for three years as a 3D generalist artist, creating optimized 3D materials for gaming engines like Unity and Unreal. In other words, I had to take on various duties in the 3D pipeline workflow, beginning with modeling and progressing to high poly detail sculpting, texturing the models, and finally baking the textures for the high poly details. I also had to create some simple rigging and animations that would be used in game engines. Sometimes I had to incorporate everything I accomplished into this game engine, such as Unity and Unreal Engine.

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